VIRTUAL-REALITY ROGUE-LIKE DOOM-LIKE SHOOTER











JOIN US ON

watch our first gameplay showcase

INDUSTRIA VR is a rogue-like shooter with a fast-paced combat system unlike any other VR game.

It brings you into a 1940s distopian-robotic City of Metropolis. During an uprising against the Council of the City, a thief breaks into the most central building of the city - Sanctuary, looking for the plans to take the whole City down.



ROGUE-LIKE = INFINITE FUN

The game is set in Sanctuary - the Vault of Minds.

You enter Minds of the most despised people in your City - The Council, who left their most secret Thoughts in here.

Not only Senctuary, but the whole City is after you.

Thankfully, in this place, when you die, you just dive in again.

FAST-PACED COMBAT

We put a lot of effort into making the combat as quick as VR can allow for, creating intense moments in every arena.

Slash some robot ass in dosens of unique environments, following a story of multiple characters in a unique world.

WAIT, THERE IS MORE?!

- Unique combination of game and film storytelling in VR

- EMOTIONS!

- PETTING DOGS (subject to change)

Coming to OCULUS QUEST 2, PLAYSTATION VR AND STEAM VR to be released in 2023

but how does it look?!

WE ARE

Power Rangers of the video games industry

A team of [9] artists, hiding in a small dark basement in Prague (and Košice)

Each of us brings inovative ideas into the world of video games


WANT TO BE PART OF THE DREAM?!

CONTACT@VERYRARE.SOFTWARE

ADAM - DESIGN, CODE

Big papa behind the whole idea

He is the only guy who works on the game full time, making all the programming and game design

He is a skilled VR Unity developer, working on multiple VR and non-VR projects


LUKÁŠ - ART

Uncle Lukáš makes the pretty stuff you see in the game, making most of our production models and textures

He has a kink for old rusty guns, his favourite thing to create



MIKY - ART

Uncle Miky gives it all nice visuals

He comes from the animation background and works both on feature films and small game projects


ANET - NARRATIVE

Auntie Anet takes care of the narrative design and also animates when needed

She has had 3 years of animation industry experience

JAN JINDŘICH - STORY

Uncle J-J is a succesful writer for film and magazines, as well as an author of several books of weird surrealistic poems!

PETER - LEVELS

Peter is our newest slovak team member.

He is a skilled game developer


HONZA H. - DESIGN

Honza is our game design consultant, currently in development of another game Silicomrades


HONZA N. - ART



DANIEL - ART